🔹regulation | technology | global landscape
🗓️ 02/10/2026 | 🛡️ Protection of children and adolescents online
The European Commission launched a public consultation on the proposed EU Kids Act, inviting children, parents, guardians, educators and digital platforms to submit contributions by December 3, 2026.
The proposal provides for safety-by-design measures, privacy-preserving age verification mechanisms, restrictions related to children’s access to social media and instruments for oversight and enforcement of the rules.
🔗 Read more: https://digital-strategy.ec.europa.eu/en/news/commission-seeks-feedback-eu-kids-act
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🗓️ 06/10/2026 | 📱 Digital platforms
Ofcom launched an investigation to determine whether Meta complied with the obligations set out in the Online Safety Act 2023 when launching Instagram Instants without adequately assessing the risks associated with the change.
The analysis examines, in particular, the duties to assess risks related to the circulation of illegal content and children’s safety.
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🗓️ 07/10/2026 | ⚖️ Human rights and artificial intelligence
The United Nations Human Rights Council concluded its 63rd session with the adoption of two resolutions related to artificial intelligence. Resolution A/HRC/63/L.10 calls for practical guidance on the procurement and use of AI in public administration, while A/HRC/63/L.25 provides for a panel and a report on the centrality of human rights, capacity-building and the reduction of global inequalities in the development of the technology.
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🗓️ 09/10/2026 | 🎓 Artificial intelligence and education
UNESCO advocated that regulation of the use of electronic devices in Mexican schools be accompanied by digital, media and algorithmic literacy measures.
According to the organization, restricting screen use alone does not guarantee improvements in learning. UNESCO also highlighted the importance of continuous monitoring of education policies and strengthening skills such as reading, writing and critical thinking, promoting the pedagogical, inclusive and ethically responsible use of technologies.
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🗓️ 12/10/2026 | 🤖 Artificial intelligence governance and safety
The European Commission released the results of an extraordinary meeting of the AI Scientific Panel, held on October 9, following episodes described as loss-of-control incidents and advances in recursive self-improvement techniques that may make model monitoring more difficult.
The Panel recommended stricter controls over internal models during development and testing, greater European capacity to detect and investigate incidents, international cooperation on frontier AI and special attention to techniques and architectures that make oversight more difficult. The AI Office also reported that it had received reports of serious incidents and sent requests for information to the companies involved.
🔗 Read more: https://digital-strategy.ec.europa.eu/en/news/special-meeting-ai-scientific-panel
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🗓️ 13/10/2026 | 🎮 Child safety in online gaming
Research released by Ofcom identified risks associated with interactions among children and adolescents in online games. According to the survey, 55% of young gamers interact with strangers, while 64% of parents identify such contact as their main concern, followed by cyberbullying (60%) and inappropriate content (59%).
Despite these concerns, only 43% of guardians set rules about whom their children can play with. Ofcom highlighted protective measures adopted by platforms such as Roblox, PlayStation and Xbox and reiterated companies’ legal responsibilities under the Online Safety Act.
🔗 Read more: https://www.ofcom.org.uk/online-safety/protecting-children/stranger-danger-tops-parents-online-gaming-worries
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🗓️ 14/10/2026 | 🤖 Artificial intelligence governance
UNESCO published an assessment of Bangladesh’s readiness to implement its Recommendation on the Ethics of Artificial Intelligence. The assessment covers dimensions such as legislation and regulation, institutions, social aspects, education, research, the economy and technological infrastructure.
The report presents 15 practical recommendations aimed at strengthening governance, institutional structures and public-sector capacity for the responsible adoption of artificial intelligence.
🔗 Read more: https://www.unesco.org/en/articles/bangladesh-artificial-intelligence-readiness-assessment-report
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🗓️ 14/10/2026 | 📱 Content moderation
Platform X submitted its first quarterly report to Ofcom on the handling of reports of content suspected of promoting hatred and terrorism. The authority acknowledged progress in the speed at which some reports were reviewed, but stated that concerns remain about the effectiveness of moderation and that it will continue to assess the concrete results.
In the same statement, Ofcom provided an update on the investigation into Grok, launched following concerns about the generation and circulation of sexualized images, including those involving children. If the analysis indicates a suspected violation, the next step may be the issuance of a preliminary non-compliance assessment.
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🗓️ 14/10/2026 | 🎰 Online gaming and betting
In assessing the five years of the legalized online gaming market in the Netherlands, the Dutch Gaming Authority (KSA) reported that approximately 90% of online players use only legal operators. However, financial activity indicates that the illegal market still represents a significant share of the sector.
Against this backdrop, the authority advocated maintaining the fight against illegal operators as a regulatory priority.
🔗 Read more: https://kansspelautoriteit.nl/verleiden-vechten-allebei
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